Expansion of
The Lord of the Rings: The Card GameThe Lord of the Rings: The Card Game – The Fate of Wilderland
1-2
players
90
min
13+
age
Categories
Mechanics
Community Tags
Description
--- "The Fate of Wilderland" is the climactic finale of the Ered Mithrin cycle in The Lord of the Rings: The Card Game, challenging players with a desperate defense against a Goblin invasion. Key mechanics include: - *Narrative progression* Players transition from a completed mission to facing Urdug's returning Goblin army swarming the mountain slopes around Gundabad. - *Encounter challenges* New deadly encounter cards depict the Goblin horde, forcing players to fight back to protect their party and the dragon's hoard. - *Hero preparation* New player cards enable heroes to ready for the legendary battle. - *Scenario intensity* Surrounded and outnumbered, players must battle to repel the invasion in this sixth and final Adventure Pack. The Fate of Wilderland, the sixth and final Adventure Pack of The Lord of the Rings: The Card Game's Ered Mithrin cycle, delivers a thrilling conclusion where players' initially successful mission to secure Wilderland unravels as Urdug launches a long-planned assault with a massive Goblin army to seize Gundabad and the dragon's hoard. Goblins swarm up the mountain, encircling the party and compelling a fierce defensive fight; the pack introduces deadly new encounter cards embodying these foes to test heroes' mettle, alongside fresh player cards to bolster preparations for this legend-worthy clash. ---