The Lord of the Rings: The Card Game – The Dunland Trap
2014

The Lord of the Rings: The Card Game – The Dunland Trap

1-2

players

60

min

12+

age

Categories

Card Game
Expansion for Base-game
Fantasy
Novel-based

Mechanics

Cooperative Game
Hand Management
Variable Player Powers

Community Tags

Description

--- "The Lord of the Rings: The Card Game – The Dunland Trap" is a combat-heavy expansion aiding Saruman against Dunlendings, enhancing Silvan traits and cycle mechanics. Key mechanics include: - *New scenario* A combat-focused quest where heroes battle waves of ferocious Dunlendings to escape. - *Player cards* Sixty cards with a new Silvan hero, three copies each, introducing shape and surprises to Silvan trait. - *Trait support* Enhanced Mount trait mechanics, plus Time X and Doomed X from prior expansion. - *Thematic elements* Ties to Saruman, White Council, and "The Ring-maker" cycle start, aiding good against Mordor's Shadow. The Lord of the Rings: The Card Game – The Dunland Trap is an expansion continuing from The Voice of Isengard, where heroes assist Saruman the White in turning dark arts against the Shadow of Mordor. It introduces a perilous, combat-intensive scenario demanding battles through militant Dunlending hordes for freedom. The sixty-card set features a new Silvan hero and triplicate player cards that deepen Silvan trait versatility and unpredictability, while bolstering Mount traits, Time X, and Doomed X mechanics. As the opener to "The Ring-maker" cycle, it weaves thematic connections to Saruman and the White Council, enabling rare victories for good amid escalating threats. ---

Expansions (1)