The Lord of the Rings: The Card Game – The Drowned Ruins
2016

The Lord of the Rings: The Card Game – The Drowned Ruins

1-2

players

60

min

13+

age

Categories

Card Game
Expansion for Base-game
Fantasy
Novel-based

Mechanics

Cooperative Game
Hand Management
Variable Player Powers

Community Tags

Description

--- "The Drowned Ruins" is the fourth Adventure Pack in the Dream-chaser cycle for The Lord of the Rings: The Card Game, introducing an underwater temple scenario and Silvan-focused player cards. Key mechanics include: - *New scenario* Deadly Underwater locations and monsters in the Temple of the Deceived, navigated before accessing a locked chest. - *Silvan Lore hero* A new hero reinforcing Silvan themes. - *Cross-sphere cards* Nine player cards (three copies each) usable in one sphere with bonus effects via another sphere. - *Silvan allies* New Scout and Warrior allies. - *Deck support* Cards enhancing Hobbit, Dúnedain, and Trap decks, plus a Title attachment for Secrecy decks with two or fewer heroes. The Drowned Ruins, fourth Adventure Pack in The Lord of the Rings: The Card Game's Dream-chaser cycle, follows heroes who, after sea voyages, Corsair battles, a sea monster encounter, and an undead-infested jungle, reach the Temple of the Deceived to unlock a chest with their key. Players must traverse treacherous temple passages and deadly Underwater locations teeming with monsters. The pack's sixty cards feature a new Silvan Lore hero; three copies each of nine player cards emphasizing single-sphere play with cross-sphere bonuses; Silvan-themed Scout and Warrior allies; enhancements for Hobbit, Dúnedain, and Trap decks; and a Title attachment supporting Secrecy decks limited to two or fewer heroes. ---

Expansions (1)