The Lord of the Rings: The Card Game – Flight of the Stormcaller
2016

The Lord of the Rings: The Card Game – Flight of the Stormcaller

1-2

players

90

min

13+

age

Categories

Expansion for Base-game
Fantasy
Novel-based

Mechanics

Cooperative Game
Hand Management
Variable Player Powers

Community Tags

Description

"Flight of the Stormcaller" is a high-stakes sea chase expansion for The Lord of the Rings LCG, pitting heroes against Corsairs and storms to reclaim a relic and reach Númenor. Key mechanics include: - *Chase scenario*: Players join Dream-chaser fleet to pursue Stormcaller through reefs, squalls, and Corsair battles, with time-sensitive failure risking Númenor link loss. - *Dual quest decks*: Separate decks for players and Corsairs simulate dynamic naval pursuit. - *New card suite*: Leadership hero, three copies each of ten player cards (30 total), plus 30 more for 60 cards overall. - *Deck optimization*: Supports fewer-than-three-hero decks, reinforces Gondor trait, introduces thematic allies/events for cycle mechanics. Flight of the Stormcaller, set post-Grey Havens expansion, delivers a dramatic scenario where Middle-earth heroes crew the Dream-chaser and allied ships, navigating jagged reefs, raging squalls, Corsair ambushes, and overboard perils to intercept Captain Sahír's Stormcaller and recover a stolen relic vital to Númenor. Featuring innovative player and Corsair quest decks for tense, fleet-based chases, it includes a new Leadership hero, triplicate sets of ten player cards, and 60 cards total that enable low-hero decks, amplify Gondor synergies, and integrate unique allies/events deepening the cycle's maritime themes and mechanics.

Expansions (1)