Summoner Wars: Grungor's Charge Reinforcement Pack
2010

Summoner Wars: Grungor's Charge Reinforcement Pack

2-4

players

30

min

9+

age

Categories

Expansion for Base-game
Card Game
Fantasy
Fighting

Mechanics

Dice Rolling
Grid Movement
Hand Management
Variable Player Powers

Community Tags

Description

"Bloodshed in the Mountains" is a 32-card reinforcement pack enhancing Guild Dwarves vs. Cave Goblins battles with new champions and troops for deck construction. Key mechanics include: - *Deck construction* Players integrate new cards into decks for the War for Itharia. - *Faction reinforcements* Adds Dwarven champions (Grungor, Halvor, Tordok), Guardsmen, Ballistas; Goblin champions (Reeker, Krag, Scagg), Beast Riders, Climbers; Mercenary champion (Malevolence), Vermin. - *Champion abilities* Specialized roles like Grungor's charges, Tordok's runes, Halvor's sacrifices, Goblin swarms, and mercenary bidding. - *Troop diversity* Common units provide durability (Guardsmen), siege power (Ballistas), mobility (Beast Riders, Climbers), and plague tactics (Vermin). Bloodshed in the Mountains is a reinforcement pack for the Guild Dwarves vs. Cave Goblins starter set, escalating the ancient War for Itharia through 32 new cards focused on deck construction. It introduces Dwarven forces led by headstrong champion Grungor, protective priest Tordok, sacrificial fighter Halvor, resilient Guardsmen, and powerful Ballistas that pierce stone. Cave Goblins counter with opportunistic champions Reeker and Krag, shaman Scagg, swift Beast Riders, and wall-scaling Climbers. Neutral mercenaries include magic-blade wielder Malevolence and diseased Vermin, available to the highest bidder or boldest army, enabling diverse strategies in mountain battles.