Expansion of
SorcererSorcerer: Endbringer
1-3
players
14+
age
Categories
Mechanics
Community Tags
Description
--- **Sorcerer Endbringer Expansion** enables 1-3 player solo/cooperative battles against customizable demigod foes. Key mechanics include: - *Endbringer customization* Combine Nemesis (identity), Archetype (army), and Scenario (action), e.g., Erling Khan the Deathdealer Leading the Invasion. - *Nemesis components* Four oversized Nemesis Cards with standees and unique Nemesis Decks; reveal top cards for state-dependent effects. - *Symmetry Cards* One per battlefield/player holds Endbringer defense; accumulate damage counters to destroy. - *Destruction effects* Flipped destroyed Symmetry Cards unleash devastating Endbringer retaliations. - *Victory condition* Destroy all Symmetry Cards to defeat the Endbringer. This Sorcerer expansion, paired with the base game, supports 1-3 players in solo or cooperative play against a player-created Endbringer demigod. Players assemble the adversary by selecting from four oversized Nemesis Cards—each with a standee and dedicated Nemesis Deck—alongside an Archetype for its army and a Scenario for its objective, such as battling Erling Khan the Deathdealer during a Leading the Invasion event. Gameplay involves revealing Nemesis Deck cards at key moments, which produce varied effects influenced by the current game state. The Endbringer's defenses are distributed across Symmetry Cards, one per battlefield (matching player count); players apply damage counters to these, and upon reaching a card's defense threshold, it is destroyed and flipped to trigger a powerful retaliatory effect. Victory demands systematically destroying every Symmetry Card. ---