Expansion of
Race for the GalaxyRace for the Galaxy: The Gathering Storm
1-5
players
60
min
12+
age
Categories
Mechanics
Community Tags
Description
"The Gathering Storm" is the first expansion for Race for the Galaxy, introducing new cards, goals, 5-player support, solitaire play, drafting rules, and blank cards for customization. Key mechanics include: - *New cards* Four start worlds, three 6-cost developments, two other developments (plus duplicate), five military worlds, six non-military worlds (including gambling world replacement). - *Goals system* 'First Goals' award 3 extra VP to the first achiever; 'Most Goals' reward the leader in developments, military, or specific worlds. - *5-player expansion* Extra player cards and VP chips. - *Solitaire mode* Robot template, dice, and chits for single-player. - *Drafting rules* Alternative play for 2-3 players. - *Customization* Blank cards for player-made content. The Gathering Storm expands Race for the Galaxy as its inaugural expansion, enhancing gameplay with diverse new cards—four start worlds, three high-cost (6) developments, two additional developments (including one duplicate), five military worlds, and six non-military worlds featuring a gambling world replacement. It introduces competitive goals: 'First Goals' granting 3 extra victory points (VP) to the initial achiever of objectives, and 'Most Goals' rewarding the player dominating in developments, military strength, or designated world types. Support for a fifth player comes via an additional set of player cards and VP chips, while solitaire play is enabled through a robot template, dice, and chits. Drafting rules offer a fresh variant for 2-3 players, and blank cards empower custom card creation, providing multifaceted depth to strategic empire-building.