Munchkin Water
2007

Expansion of

Munchkin

Munchkin Water

3-6

players

90

min

10+

age

Categories

Card Game
Expansion for Base-game
Fighting
Humor

Mechanics

Variable Player Powers

Community Tags

Description

--- Munchkin Water is a sealed 16.9-ounce promotional bottle for Munchkin games, delivering up to +3 combat bonuses via three swallows and sellable for 100 gold. Key mechanics include: - *Combat bonuses* Each of three swallows provides +1 in any combat; can be used all at once or spread out. - *Sealed validation* Bottle must be shown sealed at game start; refills invalid even with cheats. - *Usage tracking* Mark off one of three label boxes per swallow; empty bottle still drinkable. - *Sharing* Swallows can be given to other players, with germ-sharing caution. - *Monetization* Sell empty bottle for 100 gold pieces. - *Versatility* Usable in any Munchkin or sequel game during combat. Munchkin Water is a humorous, dual-purpose promotional item for the Munchkin card game series, marketed as healthful, refreshing dihydrogen oxide with in-game benefits despite its dangers. The 16.9-ounce sealed bottle allows up to three swallows—doses—each granting +1 to combat in any Munchkin game or sequel, usable during any combat. Players must display the sealed bottle at the game's outset for validation, ensuring genuine contents; refilled bottles yield no bonuses. Swallows must be physically consumed, with one box marked on the label per use; all three can apply to a single combat for +3 or be distributed across fights. Sharing doses with others is permitted, though it risks "Munchkin germs." Once depleted for game purposes (all boxes marked), the bottle sells for 100 gold pieces, while players finish the real water for health. Additional real-world uses include quenching thirst, rinsing nachos, cleaning produce, washing pets, and more, with a casino promotion disclaimer. Expanded rules are online at www.sjgames.com/munchkin/water. ---