Munchkin Tavern Shot Glass
2013

Expansion of

Munchkin

Munchkin Tavern Shot Glass

3-6

players

90

min

10+

age

Categories

Expansion for Base-game
Fighting
Humor

Mechanics

Variable Player Powers

Community Tags

Description

**Munchkin Tavern Shot Glass** promo enables sacrificial aid in Munchkin combats, risking Bad Stuff for potential Treasure rewards. Key mechanics include: - *Helping activation* Once per game per different shot glass style, when another player loses a combat. - *Shot ritual* Player takes a shot from the Tavern Shot Glass. - *Proxy Run Away* Roll to Run Away from one of the helped player's monsters on their behalf. - *Success outcome* Nothing happens if Run Away succeeds or the monster's Bad Stuff would not affect the helper. - *Failure reward* If Run Away fails and Bad Stuff affects the helper, draw a face-down Treasure after resolving Bad Stuff (unless Dead). The Munchkin Tavern Shot Glass is a 2013 GenCon promotional item available at the Munchkin Tavern, compatible with any Munchkin game or expansions. It allows a player, once per game per unique shot glass style, to intervene when another is losing a combat by "taking a shot for the team": consuming a shot from the glass, then rolling to Run Away from a single monster on the helped player's behalf. Success or immunity to the monster's Bad Stuff results in no effect. Failure with applicable Bad Stuff triggers drawing a face-down Treasure card post-resolution, provided the helper is not Dead, introducing a high-risk cooperative mechanic balanced by loot incentive.