Expansion of
Machi KoroMachi Koro: Gaming Mega Store
2-4
players
60
min
7+
age
Categories
Mechanics
Community Tags
Description
"Machi Koro: Gaming Mega Store" is a compact expansion card for Machi Koro, enabling strategic activation swaps at the cost of discarding it. Key mechanics include: - *Activation substitution* Players may trigger another non-landmark/big-establishment instead of this one, exclusively on their turn. - *One-time use* Using the effect returns the card to the market, limiting it to single activation per purchase. - *Trigger condition* Activates on die roll of 10. - *Purchase cost* Costs $7 to acquire. Machi Koro: Gaming Mega Store serves as a one-card expansion for the Machi Koro game, providing five identical copies. It functions as an establishment with a die roll trigger of 10 and a purchase cost of $7. Its core effect allows the owning player, solely on their turn, to opt for activating one of their other non-landmark or non-big-establishment-icon establishments in lieu of this card's normal effect; upon doing so, the Gaming Mega Store card must be returned to the market, effectively making it a temporary, sacrificial enabler for flexible income or production redirection without permanent deck commitment.
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