Machi Koro
2-4
players
30
min
8+
age
Categories
Mechanics
Community Tags
Description
--- <TLDR> Machi Koro is a fast-paced city-building game where players roll dice to activate buildings, generate income, construct landmarks, and outpace rivals. </TLDR> Key mechanics include: - *Dice rolling* Players roll one or two dice per turn to trigger effects of owned buildings matching the sum. - *Income collection* Gain money from developments when dice match; opponents may also benefit from certain buildings. - *Building construction* Use earnings to build new buildings or landmarks, expanding personal city development. - *Resource management* Balance income generation, public works, and theft from neighbors' coffers. - *Competitive racing* First player to complete all landmarks wins by developing the city faster than rivals. Machi Koro is a fast-paced, competitive city-building game for 2-4 players where participants act as newly elected mayors tasked with expanding a modest starting city—initially just a wheat field, bakery, and single die—into a thriving metropolis to meet citizen demands like jobs, theme parks, cheese factories, and radio towers. Players collect income from owned developments, construct public works and landmarks, and steal from opponents while preventing similar thefts. On each turn, a player rolls one or two dice; if the sum matches the number on a building they own, its effect activates, potentially benefiting opponents as well. Income earned allows purchasing new buildings to enhance future turns or advancing personal landmarks. Victory goes to the first player to construct all their landmarks, emphasizing strategic development, dice-driven opportunism, and rivalry in outbuilding others. ---
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