Expansion of
Arkham Horror: The Card GameArkham Horror: The Card Game – The Scarlet Keys: Campaign Expansion
1-4
players
180
min
14+
age
Categories
Mechanics
Community Tags
Description
--- "The Scarlet Keys" is a non-linear, globe-trotting campaign expansion for Arkham Horror: The Card Game, driven by memory-vanishing mysteries and time constraints. Key mechanics include: - *Non-linear campaign structure* Players choose destinations after prologue, unlocking scenarios in any order except fixed prologue and finale. - *Global travel* Scenarios tied to worldwide locations, enabling variable paths. - *Time pressure threat* Limits scenarios per playthrough, heightening urgency beyond Mythos dangers. - *Split expansions* Investigator Expansion contains player cards; Campaign Expansion holds scenario cards. The Scarlet Keys Campaign Expansion for Arkham Horror: The Card Game launches with mysterious Arkham disappearances—objects, animals, people erased from collective memory, remembered only by investigators. An enigmatic letter from a fellow rememberer initiates a global odyssey under the Red Coterie's scrutiny. Featuring the game's first fully non-linear campaign, players select post-prologue destinations dictating scenarios, playable in any sequence barring mandatory initial prologue and concluding finale; time scarcity prevents completing all in one session, amplifying stakes. As the largest-scale campaign to date, akin to Edge of the Earth, it separates player cards into the Investigator Expansion and scenario elements into the Campaign Expansion. ---