Expansion of
Arkham Horror: The Card GameAlice in Wonderland (fan expansion for Arkham Horror: The Card Game)
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Description
"Alice in Wonderland" is an 8-part Arkham Horror: The Card Game campaign blending Lewis Carroll's tales with cosmic horror, where players combat dream-reality distortion. Key mechanics include: - *8-part campaign structure* An extended narrative arc adapted from Alice's Adventures in Wonderland and Through the Looking-Glass. - *Mystery investigation* Players witness and pursue a hidden menace chasing Alice Liddell to Arkham. - *Dream distortion prevention* Halt the merging of Alice's dreams with reality. - *Eldritch confrontation* Oppose Gurathnaka, the shadowy dream-eater fueling the threat for Earth's consumption. - *Wonderland expedition* Enter Wonderland to stop the dark scheme. Alice in Wonderland is an 8-part campaign for Arkham Horror: The Card Game, freely adapted from Lewis Carroll's Alice's Adventures in Wonderland and Through the Looking-Glass. Centered on the "Darkened Dreams" scenario, it brings a unique mystery to Arkham: a hidden menace pursues young Alice Liddell, witnessed only by players who must bear the responsibility to avert catastrophe. The threat involves Alice's dreams bleeding into reality, exacerbated by the active interference of Gurathnaka, a shadowy eater of dreams seeking to devour Earth in its endless hunger. Players' clear path is to infiltrate Wonderland itself and dismantle this insidious plot, as detailed in the designer's description.