A Game of Thrones: The Card Game – The Isle of Ravens
2010

A Game of Thrones: The Card Game – The Isle of Ravens

2-4

players

60

min

13+

age

Categories

Card Game
Expansion for Base-game
Fantasy
Fighting
Medieval

Mechanics

Hand Management
Open Drafting
Simultaneous Action Selection
Variable Player Powers

Community Tags

Description

--- "The Isle of Ravens" is the fourth Chapter Pack for A Game of Thrones: The Card Game's Secrets of Oldtown cycle, adding 60 new cards to enhance decks, Maester/Chain themes, and Great Houses. Key mechanics include: - *Expansion cards* 60 new cards (3x20 unique) to augment decks and metagame variety. - *Maester and Chain themes* New attachments like Steel Link and Gold Link for Maester offense. - *New characters* Baelor Blacktyde and Guardian Wolf introduced to LCG environment. - *Powerful events* The Weasel's Way and Old Intrigues for strategic depth. - *House enhancements* Lannister intrigue via Spidercraft, Baratheon power via Stormlands Bastard, cheaper Targaryen Armies, and more arsenal variety. The Isle of Ravens, fourth Chapter Pack in the Secrets of Oldtown expansion cycle for A Game of Thrones: The Card Game, delivers 60 never-before-seen cards (three copies each of 20 unique cards) to augment existing decks, increase metagame variety, and deepen developing Maester and Chain themes alongside support for Westeros' Great Houses. It introduces fresh LCG characters such as Baelor Blacktyde and Guardian Wolf, potent event cards like The Weasel's Way and Old Intrigues, and Chain-themed attachments including Steel Link and Gold Link to bolster Maesters' offensive capabilities. House-specific additions provide arsenal diversity: intrigue challenges for House Lannister through Spidercraft, amplified power challenges for House Baratheon with Stormlands Bastard, cost-reduced Armies for House Targaryen, and further enhancements across houses. ---