Expansion of
RootRoot: The Underworld Expansion
2-6
players
90
min
10+
age
Categories
Mechanics
Community Tags
Description
--- "Root: The Underworld Expansion" introduces new factions and maps, blending imperial strategy, secretive plotting, and varied battlefields for deeper asymmetric gameplay. Key mechanics include: - *Great Underground Duchy*: Imperial faction combining Marquise de Cat's flexibility with Eyrie Dynasties' escalating commitments. - *Corvid Conspiracy*: Secretive faction that hatches plots directly into opponents' hands. - *New mountain map*: Enables digging tunnels for strategic movement and control. - *New lake map*: Focuses on battles to control the ferry for tactical dominance. Root: The Underworld Expansion enhances the Root universe by adding two innovative factions and two distinct battlefields. The Great Underground Duchy operates as an imperial power, merging the adaptable, resource-focused expansion of the Marquise de Cat with the dynamic, commitment-building progression of the Eyrie Dynasties, allowing for flexible yet intensifying dominance. The Corvid Conspiracy introduces subterfuge through secretive plotting, directly manipulating and infiltrating opponents' strategies to sow discord. Accompanying these are two new maps: a mountain terrain facilitating tunnel-digging for underground maneuvers, and a lake setting centered on ferry control for pivotal chokepoint battles, expanding tactical options and replayability in the game's asymmetric warfare framework. ---
Added by
Sidney