Expansion of
RootRoot: The Clockwork Expansion 2
1-4
players
90
min
10+
age
Categories
Mechanics
Community Tags
Description
**Root: The Clockwork Expansion 2** enhances the Root series with four new automated opponents and supporting components for automated play. Key mechanics include: - *New automated opponents* Logical Lizards, Riverfolk Robots, Cogwheel Corvids, and Drillbit Duchy for competitive solo or multiplayer scenarios. - *Trait cards* New cards to enhance and vary factions from the original Clockwork Expansion. - *Expansion prerequisites* Requires ownership of the Underworld Expansion and/or Riverfolk Expansion. - *Electric Eyrie board* Included with streamlined, fixed rules for easier integration. Root: The Clockwork Expansion 2 expands the Clockwork system by introducing four distinct automated opponents—Logical Lizards, Riverfolk Robots, Cogwheel Corvids, and Drillbit Duchy—enabling players to compete against sophisticated AI factions without human opponents. It includes new trait cards designed to add variety and strategic depth to the factions featured in the first Clockwork Expansion. Essential for use, players must possess the Underworld Expansion and/or Riverfolk Expansion. Additionally, it provides the Electric Eyrie board complete with fixed rules, facilitating quicker setup and consistent play for this automated variant.