Zanzibar: Unguja (fan expansion for Ticket to Ride)
2016

Expansion of

Ticket to Ride

Zanzibar: Unguja (fan expansion for Ticket to Ride)

2-4

players

60

min

8+

age

Categories

Expansion for Base-game
Fan Expansion
Print & Play

Mechanics

Network and Route Building

Community Tags

Description

--- "Ticket to Ride: Zanzibar" is a fan-made expansion enhancing strategic route-building with special boards, Lucky Dip cards, bonuses, and new rules for competitive play. Key mechanics include: - *Lucky Dip cards* Provide city visit values or extra facilities for tickets, handled like standard tickets. - *End-game bonuses* Up to 9 bonuses awarded for scoring achievements. - *Modular board* Zanzibar's Unguja island playable standalone or with Pemba; includes flight options, no grey/parallel tracks. - *Expanded actions* Exchange all cards at start (keep new); discard 5/pick 5 as a turn; call time at 3 wagons to halt opponents. - *Core Ticket to Ride* Claim routes with trains, complete tickets for points, outwit rivals. Ticket to Ride: Zanzibar is an unofficial fan-made expansion for the base US/Europe games, requiring their train pieces/cards. It retains core principles of scoring points via route claims and ticket completion on a unique Zanzibar board featuring two islands (Unguja standalone or combined with Pemba), flight enhancements, and no grey/parallel tracks. Introduces Lucky Dip cards—city bonuses for visits or ticket aids—dealt identically to tickets. Offers up to 9 end-game bonuses, plus innovative rules like full card exchange at start, discarding 5 for 5 new as a turn, and calling game end at 3-train stock to block opponents, emphasizing tactical depth and player interaction. ---