Warhammer: Invasion – Vessel of the Winds
2012

Warhammer: Invasion – Vessel of the Winds

2

players

60

min

13+

age

Categories

Card Game
Expansion for Base-game
Fantasy
Fighting

Mechanics

Hand Management

Community Tags

Description

--- "Vessel of the Winds" is the fourth Battle Pack for Warhammer: Invasion, delivering 60 cards (3x20) to empower races with units and supports amid howling Winds of Magic. Key mechanics include: - *Race bolstering* Unique units and support cards rally troops for each race. - *Magic harnessing* Cards tame Winds of Magic for use against foes. - *Leadership focus* Armies rely on key personalities for guidance in magical threats. - *Quest advancement* Units undertake daring quests to propel army strategies. - *Race-specific tactics* Orcs unite tribes, Dark Elves subvert enemy spirit, Undead pursue immortality. Vessel of the Winds, the fourth Battle Pack in The Bloodquest Cycle for Warhammer: Invasion The Card Game, introduces sixty cards—three copies each of twenty unique cards—that strengthen every race through specialized units and support cards. Set against the backdrop of the Winds of Magic ravaging the Old World, it emphasizes leadership from iconic personalities to counter magical annihilation. Players gain tools to control and weaponize these winds, deploy units on high-risk quests to advance strategic goals, and leverage factional mechanics: Orcs consolidate tribes, Dark Elves undermine opponents' morale, and Undead chase eternal life, all fostering dynamic army rallies and victories. ---