Expansion of
Warhammer: InvasionWarhammer: Invasion – The Iron Rock
2
players
45
min
13+
age
Categories
Mechanics
Community Tags
Description
--- "The Iron Rock" is a Battle Pack expansion for Warhammer: Invasion The Card Game, emphasizing Orc hordes with multi-faction cards amid a looming Waaagh! threat. Key mechanics include: - *Orc horde expansion* Half the cards dedicated to warmongering Greenskins for fighting, slaying, and looting. - *Multi-faction support* Tactics, units, and options for High Elves (Blessing of Asuryan for mages), Beastmen (corruption-feeding Shaman), Bretonnians (offensive questing Black Knight), and Undead (Burial Mound power source). - *Thematic invasion* Orcs gather at The Iron Rock, threatening to ravage the Old World unless stopped. The Iron Rock, third Battle Pack in The Capital Cycle for Warhammer: Invasion The Card Game, centers on a horde of Orcs assembled at The Iron Rock, primed for fighting, slaying, and looting, rendering no land safe during their war. Primarily valuable for Orc players with half its cards supporting the stunty-smashing Greenskin forces, it also provides diverse tactics, units, and support for other races: High Elves benefit from Blessing of Asuryan enhancing their greatest mages; Beastman Shamans draw power from allies' corruption; Bretonnian Black Knights pursue offensive quests; and Undead gain a new power source via the Burial Mound. As the Greenskin horde rallies under a war banner, their unstoppable Waaagh! risks leaving the Old World in ruins, urging players to prepare for the impending onslaught. ---