Expansion of
Warhammer: InvasionWarhammer: Invasion – Shield of the Gods
2
players
45
min
13+
age
Categories
Mechanics
Community Tags
Description
"Shield of the Gods" is the final Battle Pack expansion for Warhammer: Invasion TCG, introducing 60 cards that advance the war-torn narrative and enhance faction capabilities. Key mechanics include: - *Faction enhancements* New units, support cards, and tactics (e.g., Shield of Aeons) for armies like Greenskins, Chaos cultists, Empire, Dark Elves, and Ulthuan forces. - *Neutral Lizardmen introduction* Consistent battle-oriented card draw and a new quest boosting savage warrior efficacy from Lustria. - *Strategic depth* Tools for maneuvering armies amid sweeping hordes, corruption attempts, and assaults in "The Bloodquest Cycle" storyline. Shield of the Gods serves as the climactic final Battle Pack in "The Bloodquest Cycle" for Warhammer: Invasion - The Card Game, delivering sixty new cards (three copies each of twenty unique cards) that depict the latest chapter of a world engulfed in war. Greenskin hordes overrun mountains, Chaos cultists corrupt the Empire, and Dark Elves unleash legendary-led assaults against Ulthuan kin. All armies bolster with fresh units, while support cards and tactics add tactical layers, highlighted by the renowned Shield of Aeons. Concurrently, Lizardmen emerge from Lustria as a neutral faction, equipped with reliable battle-focused card draw and a potent new quest amplifying their ferocious warriors' prowess, providing players advanced tools for epic confrontations.