Expansion of
Warhammer: InvasionWarhammer: Invasion – Redemption of a Mage
2
players
30
min
10+
age
Categories
Mechanics
Community Tags
Description
"Redemption of a Mage" is the fourth Battle Pack expansion for Warhammer: Invasion, a card game of warfare, kingdom management, and questing, adding 20 new cards for deck variety. Key mechanics include: - *Rune mastery* Dwarfs gain enhanced control over powerful Runes. - *Keyword synergy* Empire expands synergy between Mage and Knight keywords. - *Disease arsenal* Chaos bolsters Nurgle's diseases. - *Hex practice* Dark Elves develop hex abilities. - *Destructive smashing* Orcs emphasize smashing actions. - *High Elf options* New exciting cards for High Elves. - *Neutral alliances* Three-way neutral alliance cards for multi-faction play. Redemption of a Mage is the latest 60-card Battle Pack (with 20 unique new cards) in The Enemy Cycle expansion series for Warhammer: Invasion, designed to augment existing decks and diversify the metagame. It advances faction-specific strategies: Dwarfs master powerful Runes, the Empire synergizes Mage and Knight keywords, Chaos expands Nurgle's disease arsenal, Dark Elves hone hexes, Orcs focus on smashing, High Elves receive exciting options, and new three-way neutral alliance cards enable broader tactical alliances, making it an essential enhancement for any Warhammer: Invasion player.