Warhammer Age of Sigmar: Warcry – Heart of Ghur
2-4
players
120
min
10+
age
Categories
Mechanics
Community Tags
Description
--- **<TLDR>** Warcry: Heart of Ghur is a skirmish wargame of brutal warband battles in the deadly Gnarlwood forest, vying for treasures in Talaxis vaults. (20 words) **Key mechanics include:** - *Skirmish-scale combat* Fast-paced battles with larger-than-life action, tactics, dynamic Reactions, and game modes. - *Narrative warband progression* Create and grow fighters through campaigns, earning skills, battle scars, territory, wealth, and notoriety. - *Faction-specific warbands* Rules and lore for Horns of Hashut (10 minis) and Rotmire Creed (10 minis). - *Terrain and board setup* Gnarlwood scenery (18 pieces), double-sided 22"x30" board for immersive forest battles. - *Campaign odyssey* Rival warbands journey toward Talaxis amidst deadly trees and rival slaughter. **<Initial summary>** Warcry: Heart of Ghur is a new edition skirmish wargame set in the Realm of Beasts' nightmarish Gnarlwood forest, where carnivorous trees prey on intruders and warbands from factions like the Rotmire Creed plague-alchemists and Horns of Hashut demolishers slaughter rivals to reach Talaxis' treasure-filled vaults. Emphasizing narrative gameplay, players build persistent warbands that evolve via campaigns, gaining skills, scars, territory, wealth, and fame in a grim odyssey rivaling the Eightpoints' perils. The boxed set provides a 160-page Core Book with rules, lore, Reactions, modes, and campaigns; a 64-page Warband Tome for the included factions; 20 multipart plastic miniatures (10 Horns of Hashut: Ruinator Alpha, Ruinator, 3 Shatterers, 5 Demolishers; 10 Rotmire Creed: Witherlord, Bloated One, 2 Carrion Catchers, 6 Mirefolk Outcasts); 18 Gnarlwood terrain pieces (Watchtower, Gnarloaks, Rope Bridges, Rib Platform, Obstacles); a double-sided folding board; plus tokens, dice, cards, range ruler, and accessories for immediate play. ---
Added by
smeevil