Expansion of
War of the Ring: Second EditionWar of the Ring: The Seeing Stones
2
players
150
min
13+
age
Categories
Mechanics
Community Tags
Description
--- "Kings of Middle-earth Promotional Mini-Expansion" adds specialized Event cards to War of the Ring, enhancing strategic depth for Free Peoples and Shadow players. Key mechanics include: - *Knowledge of the Seeing Stones* (Free Peoples): Select a Shadow Event deck, draw top three cards, discard one, reshuffle one, place one on top; then draw one from your decks. - *The King's Banner* (Free Peoples): Play if Aragorn or Awaken Sovereign in battle; before Leader re-roll dice, forfeit their Leadership to cancel Shadow player's Leader re-roll. - *The Palantir of Minas Tirith* (Shadow): Play if controlling Minas Tirith or Denethor, Corrupted Ruler in play; view one Free Peoples player's Event hand, return one to deck/shuffle or discard (if Palantir of Barad-dur active); draw one from your decks if Palantir of Orthanc active. - *Battle is Vain* (Shadow): Play if Nazgul Leadership ≥1; forfeit up to 5 Nazgul Leadership points to reduce Free Peoples Leadership by the same amount. The Promotional Mini-Expansion, distributed with pre-orders of Kings of Middle-earth, introduces two Kings of Middle-earth Event cards compatible with the War of the Ring board game, though detailing four cards split between Free Peoples and Shadow factions. Free Peoples cards manipulate Shadow decks and battle dynamics: "Knowledge of the Seeing Stones" allows interference by drawing and rearranging the top three cards of a chosen Shadow Event deck (discarding one, reshuffling one, placing one on top), followed by drawing one Free Peoples Event card. "The King's Banner" activates in battles featuring Aragorn or an Awaken Sovereign, enabling the Free Peoples player to forfeit that Leader's Leadership before dice rolls to nullify the Shadow player's Leader re-roll. Shadow cards disrupt Free Peoples: "The Palantir of Minas Tirith" requires control of Minas Tirith or Denethor, Corrupted Ruler in play, permitting inspection of a Free Peoples player's Event hand to force one card back into its deck (shuffled) or discarded if "The Palantir of Barad-dur" is active, with an additional draw from Shadow decks if "The Palantir of Orthanc" is in play. "Battle is Vain" leverages Nazgul Leadership (minimum 1) to symmetrically reduce Free Peoples Leadership by forfeiting up to 5 Nazgul points, emphasizing tactical leadership sacrifices and foresight in the epic conflict. ---