Expansion of
Ticket to RideTurkey (fan expansion for Ticket to Ride)
2-4
players
60
min
8+
age
Categories
Mechanics
Community Tags
Description
--- Unofficial fan-made Ticket to Ride expansion on a special board with unique cards and rules for competitive route-building and point maximization. Key mechanics include: - *Chance cards* Extra set dealt like tickets; provide city visit points or facilities to complete tickets. - *Border crossing* Requires extra attention; anti-terrorist cards mandatory for Syria and Iraq. - *End-game bonuses* Up to 9 for final scoring. - *New actions* Exchange all start cards (keep new); discard 5/pick 5 as turn; double/triple points; call game at 3 wagons to block opponents. - *Board features* No grey/parallel tracks but limited selective options; uses base game trains/stations. This unofficial, non-commercial fan expansion for Ticket to Ride adapts core principles of claiming routes with train cards and pieces (from US/Europe base sets; stations optional) on a special board lacking grey/parallel tracks but offering selective alternatives. Players compete to score most points by completing tickets, traveling routes, and outwitting rivals, enhanced by Chance cards (treated identically to tickets for draw/keep rules) that award points for visiting specific cities or grant facilities aiding ticket completion. Border crossings demand caution, with anti-terrorist device cards required for Syria/Iraq routes. Up to 9 end-game bonuses boost scoring. Innovative rules include starting with full card exchange (retaining new draws), turn-based discard 5/draw 5, double/triple points options, and calling game early at 3 remaining wagons to prevent opponents' completions, emphasizing strategic depth and player interaction. ---