Tiny Towns
1-6
players
60
min
8+
age
Categories
Mechanics
Community Tags
Description
--- "Tiny Towns" is a clever town-building game where players efficiently place resources on a 4x4 grid to construct scoring buildings and maximize victory points. Key mechanics include: - *Grid construction* Players represent their town on a 4x4 grid, placing resource cubes in specific layouts to build structures. - *Resource placement* Scarce resources are used to form patterns required for each building type. - *Unique building scoring* Every building generates victory points (VPs) in distinct ways. - *Endgame penalties* Game concludes when no further placements or constructions are possible; empty grid squares deduct 1 VP each. - *Prosperity competition* Highest total VP determines the winner of the most thriving town. Tiny Towns is a competitive town-building board game set in a hidden forest civilization of small woodland creatures, where players act as mayors managing scarce resources to develop prosperous settlements. Each player's town occupies a personal 4x4 grid, onto which resource cubes are placed in precise configurations to construct various buildings, each offering unique victory point scoring mechanisms. Efficient planning is crucial to avoid resource waste, as the game ends when no player can place additional resources or build further, penalizing any unoccupied squares with -1 VP apiece. Victory goes to the player who crafts the most valuable town through strategic resource allocation and layout optimization. ---
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