The Werewolves of Miller's Hollow
8-18
players
30
min
10+
age
Categories
Mechanics
Community Tags
Description
--- <TLDR> Werewolves of Miller's Hollow is a social deduction game of hidden roles, night kills by werewolves, and day lynchings by villagers using special character clues. </TLDR> Key mechanics include: - *Hidden roles* Players secretly assigned as Werewolves, Ordinary Townsfolk, or special characters like Sheriff, Hunter, Witch, Little Girl, Fortune Teller. - *Moderator control* One player oversees game flow. - *Night phase* Werewolves select and kill a villager, revealed next day. - *Day phase* Surviving villagers deliberate, vote to lynch a suspect who reveals role. - *Special abilities* Characters provide clues to aid or hinder deliberations. - *Equipment-free* Social game for 8-23 players, no materials needed. Werewolves of Miller's Hollow is a social deduction game set in a werewolf-haunted village, where players receive secret roles including Werewolves, Ordinary Townsfolk, or specials like the Sheriff, Hunter, Witch, Little Girl, and Fortune Teller, managed by a Moderator. Gameplay alternates between night phases, where Werewolves choose a victim to eliminate (revealed and removed daytime), and day phases of deliberation and voting to lynch a suspected Werewolf, who then reveals their role and exits. Special characters contribute clues to discussions. Published in 2001 by Hervé Marly and Philippe des Pallières as Lui-même (also known as Les Loups-Garous de Thiercelieux or Die Werwölfe von Düsterwald), it supports 8-23 players without equipment and was nominated for the 2003 Spiel des Jahres; distinct from the game Werewolf. ---
Added by
Matthijs Kramer