The Vampire's Keep (fan expansion for Talisman)
1998

Expansion of

Talisman

The Vampire's Keep (fan expansion for Talisman)

2-8

players

60

min

12+

age

Categories

Dice
Expansion for Base-game
Fan Expansion
Fantasy

Mechanics

Dice Rolling
Variable Player Powers

Community Tags

Description

--- "The Vampire's Keep" is a perilous expansion for Talisman 3rd Edition, mandating traversal of its dangers as the sole path to Talismans, featuring new boards, cards, and rules. Key mechanics include: - *Board expansion* Introduces the Vampire's Keep, a mysterious plane riddled with terrors, traps, and treasure. - *Entry points* Characters discover multiple access points to the Keep during gameplay. - *Altered victory condition* With accompanying rules, obtaining a Talisman requires navigating through the Keep's bowels. - *Survival challenge* Only the strongest adventurers can endure the Keep's perils to claim victory. The Vampire's Keep expands Talisman 3rd Edition—a board and card game set in a fantastic world where players control characters seeking Talismans for victory—by introducing a dark, hazardous domain accessible via multiple entry points discovered in play. Accompanied by new boards, cards, and rules, it redefines success: Talismans can only be obtained by venturing into the Keep's treacherous depths, a mysterious plane filled with deadly terrors, cunning traps, and tempting treasures, testing the fortitude of even the mightiest adventurers for survival and triumph. ---