The Settlers of Catan: The Fishermen of Catan
2005

Expansion of

CATAN

The Settlers of Catan: The Fishermen of Catan

3-4

players

60

min

10+

age

Categories

Economic
Expansion for Base-game
Negotiation

Mechanics

Dice Rolling
Modular Board
Trading

Community Tags

Description

--- The Fishermen expansion for Catan adds Fishing Grounds to sea tiles, producing Fish Tiles for unique benefits and risks like the victory-point-delaying old shoe. Key mechanics include: - *Fishing Grounds* Sea tiles generate Fish Tiles valued at 1-3 fish, replacing standard resource production. - *Fish expenditure* Spend 2 fish to relocate robber to desert (no theft), 3 to steal a resource card, 4 for a bank resource, 5 to build a road, or 7 for a free development card. - *Old shoe penalty* Catching the shoe requires +1 victory point to win; discard by passing to a player with equal or more points. - *Turn integration* Players access benefits during their turn via accumulated fish. The Fishermen scenario/expansion for The Settlers of Catan introduces Fishing Grounds on select sea tiles, which yield Fish Tiles (1-3 fish) instead of resource cards. Players spend fish during their turn for potent advantages: 2 fish moves the robber to the desert without theft, 3 fish steals a raw material from an opponent, 4 fish draws one from the bank, 5 fish builds a road immediately, and 7 fish grants a free development card. An old shoe tile imposes a -1 effective victory point penalty until passed to a player with matching or higher points. Publishing history spans the 5/2005 spielbox Essen SPIEL edition, 2006 999 Games giveaway with Six Scenarios, Spring 2007 Games Quarterly #12 (full English by Mayfair), June 2006 Jeux sur un Plateau #28 insert, and 2007 inclusion in Catan: Traders & Barbarians (expanded rules). It belongs to the Catan Series and expands base CATAN. ---