The Lord of the Rings: Journeys in Middle-Earth – Hunt for the Ember Crown
2019

The Lord of the Rings: Journeys in Middle-Earth – Hunt for the Ember Crown

1-5

players

120

min

14+

age

Categories

Expansion for Base-game
Adventure
Fantasy
Fighting
Novel-based

Mechanics

Cooperative Game
Deck, Bag, and Pool Building
Modular Board
Role Playing
Variable Player Powers

Community Tags

Description

--- **Digital Only DLC** challenges players to secure the Shire from marauding Wargs amid the Thain's mysterious distraction by odd visitors. (17 words) Key mechanics include: - *Warg incursions* Besetting Bree-land roads with bolder, cleverer packs than known in years. - *Thain's preoccupation* Slow reaction due to darkening thoughts and secretive odd visitors in his home. - *Heroic wilderness travel* Bold players undertake the perilous task of securing the Shire in troubled times. This digital-only DLC, added to the app on various platforms, presents a tense Middle-earth scenario where the roads of Bree-land face unprecedented threats from intelligent, aggressive Wargs. Rumors swirl that the Thain of the Shire's delayed response stems from preoccupying dark concerns, including hosting enigmatic visitors under strict secrecy. With leadership compromised, players embody daring heroes venturing into the dangerous wilderness to safeguard the Shire, emphasizing themes of isolation, intrigue, and urgent defense in a richly atmospheric narrative setup from the publisher. ---