Expansion of
Terra MysticaTerra Mystica: Merchants of the Seas
2-5
players
120
min
12+
age
Categories
Mechanics
Community Tags
Description
--- **Terra Mystica: Merchants of the Seas** expands the base game with ship-based trading and tactical movement across rivers, introducing shipyards and faction-specific abilities for deeper strategy. Key mechanics include: - *Shipyards* Large buildings that upgrade shipping/range, produce ships, with 20 faction board extensions providing unique shipyards and abilities. - *Inter-faction trading* Deliver ships to opponents' buildings for VP/resources; import opponent's ships to gain power. - *Ship actions* Use ships to dig terrain and build Dwellings in adjacent hexes, adding tactical movement. - *New components* 12 round scoring tiles, 4 ship-related Favor tiles, 3 bonus tiles, 3 power actions, 2 town tiles, 2 maps (Lakes, Fjords); many compatible with base game. - *Faction support* Compatible with Fire and Ice factions without requiring the expansion. Terra Mystica: Merchants of the Seas is an expansion that enhances trade and mobility in Terra Mystica by introducing ships sailing rivers between factions. Players build shipyards—new large buildings that upgrade shipping or range and produce ships—supported by 20 faction board extensions offering unique shipyards and abilities. Trading involves delivering ships to opponents' buildings for victory points (VP) and resources, while importing rivals' ships grants power. Ships also enable digging and constructing Dwellings in adjacent hexes, injecting tactical movement into the strategic depth while preserving perfect information. The expansion adds 12 new round scoring tiles, four ship-related Favor tiles, three bonus tiles, three power actions, two town tiles, and two maps (Lakes and Fjords), with many elements usable in the base game. Fire and Ice factions are supported but not required. ---