Star Wars: X-Wing Miniatures Game
2
players
45
min
10+
age
Categories
Mechanics
Community Tags
Description
--- <TLDR>Star Wars: X-Wing Miniatures Game is a tactical ship-to-ship combat game with detailed miniatures, secret maneuver dials, dice-based damage, and varied missions recreating Star Wars dogfights.</TLDR> Key mechanics include: - *Piloting dials* Each ship type has a unique dial for secretly selecting speed and maneuvers each turn, revealed and executed by pilot skill order (lowest first). - *Combat execution* Players control rushing attacks, evasion, targeting locks amid tense dogfighting with laser fire and deflector management. - *Damage system* Dice resolve hits, drawing from a shuffled Damage Deck for handicaps like damaged targeting computer, weapon malfunctions, or injured pilots. - *Missions and scenarios* Three unique missions with specific victory conditions, special rules, customization options ensuring high replayability through varied tactics and outcomes. - *Crew and setup* Select crew, use quick-to-learn rules; starter set provides fully assembled/painted ships, scenarios, cards for immediate play. - *Expandability* Foundation for adding Star Wars ships and characters; reimplemented by Second Edition. Star Wars: X-Wing Miniatures Game is a fast-paced, visceral tactical ship-to-ship combat experience where players command detailed, painted miniatures of Rebel X-wings and Imperial TIE fighters in thrilling Star Wars space battles across three unique scenarios with distinct victory conditions and special rules. Gameplay revolves around secretly plotting maneuvers via ship-specific piloting dials—selecting speeds and turns—revealed and executed in order of pilot skill, enabling precise control over aggressive rushes, evasive dances, laser barrages, and targeting locks. Combat damage is determined by dice rolls, then applied through a shuffled Damage Deck introducing critical handicaps such as impaired targeting computers, weapon failures, or pilot injuries that dynamically alter capabilities. High replayability stems from mission customization, diverse maneuvers, and unpredictable outcomes, demanding versatile tactics. The starter set supplies all essentials—ships, cards, scenarios—for quick learning and expansion with additional Star Wars vessels and characters, reimplemented in the Second Edition. ---
Added by
smeevil