Expansion of
Star RealmsStar Realms: Cosmic Gambit Set
2-6
players
12+
age
Categories
Mechanics
Community Tags
Description
--- This Gambit expansion pack adds 15 cards—1 Rules Card, 13 Gambits, 1 Secret Outpost Base—with hidden mechanics for strategic reveals. Key mechanics include: - *Hidden Gambits*: Dealt face down to players at game start; quantity chosen per player or as handicap, extras set aside. - *Revelation triggers*: Players reveal Gambits at turn start or during Main Phase for bonuses; some actions activate on reveal. - *Scrapping functions*: Gambits offer additional effects when scrapped. - *Separation rules*: Gambits never enter trade deck, hand, or personal deck; identified by silver borders. - *Special handling*: Secret Outpost Base kept separate, not shuffled with Gambits or Trade Deck. This expansion pack for the game includes 15 new cards: 1 Rules Card, 13 Gambit Cards (Acceptable Losses, 2x Asteroid Mining, Black Market, 2x Exploration, Hidden Base, 2x Rapid Deployment, Triumphant Return, Two-Pronged Attack, Veteran Pilots, Wild Gambit), and 1 Secret Outpost Base Card. Unlike original Gambits, these enter play hidden, with mechanics differing in revelation triggers—most bonuses activate upon revealing, and additional functions trigger when scrapping. Gambits are distributed face down at the game's beginning, with players selecting the number per participant (or fewer for handicaps); unclaimed cards form a face-down pile. Secret Outpost remains isolated, unshuffled from Gambit or Trade Decks. Players maintain Gambits face down until voluntarily revealing them at the turn's start or during Main Phase. These cards exclusively stay outside the trade deck, hand, or personal deck, distinguished by silver borders for easy identification. ---