Expansion of
Star RealmsStar Realms: Command Deck – The Coalition
2-4
players
12+
age
Categories
Mechanics
Community Tags
Description
Star Realms Commander decks expand Frontiers with six faction-themed packs, enabling play as Legendary Commanders via custom 18-card setups for competitive or raid boss modes. Key mechanics include: - *Legendary Commander card* Defines hand size and starting Authority for asymmetric play. - *Score cards* Two new, user-friendly trackers per pack. - *Gambit cards* Two unique cards tailored to each Commander's abilities. - *Mega-ship* A powerful 8-cost ship exclusive to the deck. - *Custom starting deck* 12-card deck with new cards from the Commander's two favored factions. - *Versatile compatibility* Usable with Frontiers or any Star Realms set, for Commander vs. Commander or raid boss vs. standard decks. Star Realms Commander decks, introduced alongside Frontiers, include six additional 18-card packs—The Alignment, The Alliance, The Coalition, The Pact, The Union, and The Unity—allowing players to embody Legendary Commanders in the Star Realms universe. Each pack provides a dedicated Commander card specifying hand size and starting Authority, two intuitive score cards, two faction-specific Gambit cards, a formidable 8-cost mega-ship, and a bespoke 12-card starting deck featuring novel cards from the Commander's two primary factions. Compatible with Frontiers or any Star Realms set, these decks support duels between Commanders or raid boss scenarios where one player challenges multiple opponents using standard decks.