Small World: Tunnels
2011

Expansion of

Small World

Small World: Tunnels

2-6

players

80

min

8+

age

Categories

Civilization
Expansion for Base-game
Fantasy
Territory Building

Mechanics

Area Majority / Influence
Area Movement
Dice Rolling
Variable Player Powers

Community Tags

Description

--- "Small World: Tunnels" is a free mini-expansion debuted at Spiel 2011, enabling combined play of Small World and Small World Underground via tunnel markers connecting the boards for up to six players. Key mechanics include: - *Tunnel movement* Dozen cavern markers as paired entrances/exits: six numbered 1-6 pointing down from Small World to Underground, six pointing up for corresponding exits. - *Multi-board setup* Rulebook specifies arrangements for two boards accommodating different player counts (up to six), equivalent terrain types, and other integrations. - *Inter-game compatibility* Allows simultaneous use of both base games, facilitating movement between boards during play. - *Availability integration* Pieces included in later Small World: Realms expansion; initially free at Spiel 2011, then available in Europe/U.S. stores. Small World: Tunnels is a free mini-expansion introduced at Spiel 2011 in October, designed to integrate Small World and Small World Underground for simultaneous play across both game boards. It employs twelve cavern markers as tunnel entrances, with six numbered 1-6 directing downward from Small World to Underground and the reciprocal six upward to denote matching exits, enabling seamless player movement between boards. Supporting up to six competitors, the included rulebook provides comprehensive setup instructions for arranging the dual boards based on player numbers, identifying equivalent terrain types, and handling other compatibility details. Following its promotional debut, the expansion became available at game stores in Europe and the U.S., with its components also incorporated into the Small World: Realms expansion. ---