Small World: Leaders of Small World
2009

Expansion of

Small World

Small World: Leaders of Small World

2-5

players

80

min

8+

age

Categories

Civilization
Expansion for Base-game
Fantasy
Fighting
Territory Building

Mechanics

Area Majority / Influence
Area Movement
Dice Rolling
Variable Player Powers

Community Tags

Description

--- **Small World: Leaders** is a promotional expansion adding special leader tokens to enhance races temporarily. Key mechanics include: - *Leader tokens* 24 (48 in second edition) tokens that accompany a chosen race as an extra token. - *Bravery trait* Leaders can only occupy non-immune regions. - *Decline vulnerability* Leaders disappear when their race enters decline. - *Hostage ransom* Captured leaders can be ransomed; unpaid ransoms yield 2 victory points to the captor. Small World: Leaders is a promotional expansion for Small World, first distributed at Spiel 2009 in Essen, originating from a Days of Wonder race design contest idea by Michael Ormesher. It introduces 24 leader tokens (48 in the second edition), which are neither races nor powers. Upon selecting a new race, players may optionally take its leader, functioning as an additional race token. Leaders possess a bravery trait, restricting them to regions without immunity, and they are lost immediately when the associated race declines. A key interactive element allows opponents to hold leaders hostage for ransom; failure to pay results in the captor gaining two victory points from the leader at game end. ---