Shear Panic
2-4
players
45
min
10+
age
Categories
Mechanics
Community Tags
Description
--- <TLDR> Shear Panic is a competitive sheep-maneuvering game where players position ewes across rotating scoring fields via limited actions to maximize points before shearing. </TLDR> Key mechanics include: - *Action limitation* Each player has 12 visible actions on personal mats; using one covers it with a mutton button, powerful actions advance timing marker faster. - *Timing track* Marker moves through four fields on dual-sided mat (3/4 players), dictating current scoring criteria. - *Position-based scoring* Field 1 (Team Tag): tighter sheep clusters score higher; Field 2 (Roger's): proximity to ram; Field 3 (Black Sheep): near black sheep; Field 4 (Shear Panic): eliminate row nearest shearer, score survivors. - *Flock manipulation* Sheep figurines cluster in central area; lamb slam on red spots rolls Panic Die to move color-matched sheep or rotate entire flock 90 degrees. - *Competitive monitoring* Open player mats require tracking opponents' remaining actions; 3-4 players (2p variant); start with recently sheared player. Shear Panic, the second game from Fragor Games, is a light competitive board game themed around maneuvering colorful sheep figurines (two each of four player colors, plus black sheep, Roger the ram, and shearer) in a central flock area to score points across four rotating fields on a timing/scoring mat. Players manage 12 limited actions per player mat—tracked openly with mutton buttons—such as moving sheep, with stronger actions accelerating the timing marker through fields featuring unique scoring: Team Tag rewards clustered sheep, Roger's Field favors proximity to the ram, Black Sheep Tag scores near the black sheep, and Shear Panic eliminates the shearer's nearest row while scoring the rest. Landing on red spots triggers a free lamb slam via Panic Die (move one sheep by color or flock-wide 90-degree turn). Components include fragile figurines, scoring markers, flock marker, and two special dice. Designed for 3-4 players with a 2-player variant, it emphasizes tactical positioning, action economy, opponent monitoring, and pun-filled sheep antics like gamboling near the heartthrob ram while dodging shearing. ---
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Joost