Shadows of Brimstone: Captain's Log Game Supplement
2015

Shadows of Brimstone: Captain's Log Game Supplement

1-4

players

120

min

12+

age

Categories

Expansion for Base-game
Adventure
American West
Exploration
Horror

Mechanics

Cooperative Game
Dice Rolling
Grid Movement
Modular Board
Role Playing

Community Tags

Description

"Shadows of Brimstone: Captain's Log" is a 15-card supplement expanding Derelict Ship encounters with nightmarish events in cold, dark ship passages. Key mechanics include: - *Teleportation Node* ×2: Encounter in Derelict Ship passages. - *Repair Drones* ×2: Groups fixing ship systems. - *Arcing Cables*: Hazardous electrical elements. - *Steam Vents*: Dangerous steam hazards. - *Broken Gantry*: Structural collapse risks. - *Slimy Residue*: Oozing environmental threats. - *Dark Figures*: Shadowy, ominous presences. - *Final Entry*: Mysterious log or record. - *Trust No One*: Paranoia-inducing event. - *Distress Call*: Echoing comm system signal. - *The Icarus Effect*: Catastrophic failure theme. - *Extermination Protocol*: Deadly ship defense activation. - *At the End of Time*: Temporal or apocalyptic encounter. Shadows of Brimstone: Captain's Log is a 15-card game supplement for Shadows of Brimstone, specifically adding themed Derelict Ship Encounters set in the strange, cold passages with dark corridors and chilling rooms. Heroes exploring these areas face incredible and nightmarish events, such as hearing a distress call on the comm system or encountering Repair Drones repairing ship systems, while beware of triggers like the Extermination Protocol. The full contents comprise Card #190 Teleportation Node (×2), #191 Repair Drones (×2), #192 Arcing Cables, #193 Steam Vents, #194 Broken Gantry, #195 Slimy Residue, #196 Dark Figures, #197 Final Entry, #198 Trust No One, #199 Distress Call, #200 The Icarus Effect, #201 Extermination Protocol, and #202 At the End of Time, enhancing exploration with diverse, immersive hazards and narrative twists.