Santorini
2-4
players
20
min
6+
age
Categories
Mechanics
Community Tags
Description
"Santorini is an accessible abstract strategy game with simple rules, deep replayability, and 40 variable god powers that transform gameplay dynamics." Key mechanics include: - *Turn structure* Each turn consists of moving one builder then building adjacent to it. - *Movement* Builders move to a neighboring space: same level, step up one level, or step down any number of levels. - *Building* Construct a building level adjacent to the moved builder; place a dome on the third level, removing the space from play. - *Victory condition* Win by getting either builder to the third level. - *Variable player powers* 40 thematic god and hero powers fundamentally alter gameplay over an abstract base. Santorini is a refined re-imagining of its 2004 abstract edition, continually developed over 30 years by designer Gordon Hamilton. It offers accessible strategy suitable for elementary classrooms yet provides profound depth for hardcore gamers. Core rules are straightforward: players control builders, taking turns to move one into a neighboring space—allowing same-level movement, a single-level step-up, or any downward steps—followed by building a level adjacent to that builder, or placing a dome atop the third level to cap and remove the space. Victory is achieved when any builder reaches the third level. Layered atop this abstract foundation are 40 variable player powers inspired by gods and heroes, each dramatically reshaping strategic possibilities and ensuring high replayability.
Added by
Ian