San Juan
2004

San Juan

2-4

players

60

min

10+

age

Categories

Card Game
City Building
Economic

Mechanics

Action Drafting
End Game Bonuses
Follow
Hand Management
Market

Community Tags

Description

--- **San Juan** is a streamlined card game adaptation of Puerto Rico emphasizing role selection, building, and production without shipping or colonists. Key mechanics include: - *Role selection* Players choose roles in turn, activating effects for all with privileges like extra production or cheaper building for the selector. - *Building strategy* Hand cards build production (indigo, sugar, tobacco, coffee, silver) or violet buildings (special powers, extra VP); excess cards serve as money. - *Goods production* Deck cards represent face-down goods produced by buildings, limited to one per phase. - *Hand management* Strict 7-card hand limit enforced per round. - *Victory condition* Game ends immediately when one player constructs 12 buildings, earning VP solely from buildings. San Juan is a card-driven game inspired by Puerto Rico, featuring a 110-card deck of production and violet buildings. Players build by playing hand cards directly or using them as currency, while drawing deck cards as face-down goods for production buildings under role-triggered phases. Rounds consist of sequential role selection, where each choice benefits all players but grants the selector advantages like increased output or reduced costs. Unlike Puerto Rico, it omits colonists and shipping, caps production/trading at one card per phase without blocking, enforces hand limits, and concludes upon any player reaching twelve buildings, with victory points derived exclusively from constructed edifices. ---

Added by

Joost