Expansion of
Ticket to RideRussian Empire 1912 (fan expansion for Ticket to Ride)
2-5
players
40
min
10+
age
Categories
Mechanics
Community Tags
Description
--- Ticket to Ride: Russian Empire is a fan-made expansion map of the 1912 Russian Empire for 2-5 players, requiring original game components and modified scoring. Key mechanics include: - *Map-based gameplay* Features a large hypsometric map with real and fictional rail routes, tunnels, ferries, and city nodes including remote Siberian outposts. - *Component requirements* Needs original Ticket to Ride edition (e.g., Europe) for trains, stations, wagon/locomotive cards. - *Rule adaptations* Applies Europe edition basics: tunnels, ferries; double routes only for 4-5 players; standard ticket draws. - *Scoring changes* Uses new on-board table to separately score tunnels (higher value) and regular routes; end-game +10 bonuses for longest route, most cities visited, or optional trophies. - *Player scaling* Large board suits 2-5; branched routes with bottlenecks for strategic depth. This fan expansion for Ticket to Ride, created with Days of Wonder's permission for non-commercial use, reimagines the game on a detailed 1912 hypsometric map of the Russian Empire, incorporating relief depiction, historical rail branches supplemented by fictional routes, tunnels, and ferries for balance. Designed for 2-5 players—somewhat oversized for 2 but comparable to Europe/USA maps—it maintains the original style with branched, bottlenecked paths using gubernatorial centers and Siberian military posts as nodes, some now obscure with tiny populations. Gameplay requires components from genuine editions like Europe for trains, stations, and cards, applying its core rules for setup, tunnels, ferries, and ticket management (standard short/long draws), with double routes limited to 4-5 players. Key innovation is a revised scoring system via the board's bottom-right table, valuing tunnels higher than regular routes for progress tracking. End-game awards optional +10 point bonuses for achievements like the longest route or most visited cities, enhancing competition on this expansive, strategically deep board. ---