Root: The Homeland Expansion
2025

Expansion of

Root

Root: The Homeland Expansion

2-6

players

90

min

10+

age

Categories

Expansion for Base-game
Animals
Fantasy
Negotiation
Print & Play

Mechanics

Action Points
Action Queue
Action Retrieval
Area Majority / Influence
Area Movement

Community Tags

Description

"Rediscover the Woodland" expands Root with three new factions and two maps, introducing unique playstyles amid civil war. Key mechanics include: - *Lilypad Diaspora integration* Scattered exiles train warriors for peaceful settlement but risk aggression from misunderstandings, leading to reprisals and militancy. - *Twilight Council assemblies* Hosts debates emphasizing political connections over warriors, declaring edicts to manipulate faction incentives and shift from battle to negotiation. - *Knaves of the Deepwood raids* Forest miscreants raid barracks and trains for hostages and ransom, funding lavish celebrations shrouded in myth. Rediscover the Woodland is an expansion for Root featuring three brand-new factions and two new maps set in the war-torn Woodland. The Lilypad Diaspora, long-scattered and suppressed, seeks peaceful integration while training warriors, but misunderstandings can ignite reprisals, escalating their militancy and resentment. The Twilight Council, appalled by endless conflict, convenes assemblies uniting all Woodland denizens—from mice to hawks—for debate over combat, using edicts to alter assembly rules and manipulate enemies' actions toward peace. The enigmatic Knaves of the Deepwood emerge from forests to raid military targets, capturing hostages for ransom to fund nocturnal celebrations, their motives debated in folklore. These factions deepen Root's asymmetric warfare through themes of cautious settlement, political maneuvering, and opportunistic banditry.