Pathfinder Adventure Card Game: Rise of the Runelords – "Fire Sneeze" Promo Card
1-4
players
90
min
10+
age
Categories
Mechanics
Community Tags
Description
"GenCon 2013 Promo Spell" is a versatile combat-enhancing card with Fire trait, usable by Arcane or Divine-skilled characters in a deck-building adventure card game. Key mechanics include: - *Acquisition check* Requires a 6 using Intelligence, Arcane, Wisdom, or Divine. - *Primary power* Discard to roll Arcane/Divine die + 1d12 Fire trait for combat checks. - *Secondary power* Discard to add 1d4 Fire trait to weapon-based combat checks. - *Skill restriction* Banish if lacking Arcane or Divine skills. - *Recharge option* Succeed at Arcane/Divine 8 check to recharge instead of discarding. The GenCon 2013 Promo Spell card, bearing traits Magic, Arcane, Divine, Attack, and Fire, serves as a powerful combat aid acquirable via a difficulty 6 check leveraging Intelligence, Arcane, Wisdom, or Divine proficiencies. Its dual powers allow discarding for enhanced rolls: either the user's Arcane or Divine die plus a 1d12 with Fire trait on any combat check, or adding a 1d4 Fire trait die to weapon combat checks, but mandates banishment if the character lacks Arcane or Divine skills. Recharge is possible by succeeding an Arcane or Divine 8 check, enabling repeated use rather than permanent discard, thus promoting strategic skill management and combat optimization in gameplay.