Munchkin Conan
2012

Munchkin Conan

3-6

players

90

min

10+

age

Categories

Card Game
Comic Book / Strip
Fantasy
Fighting
Humor

Mechanics

Dice Rolling
Hand Management
Take That
Variable Player Powers

Community Tags

Description

--- **Munchkin Conan** is a 168-card core set (101 Doors, 67 Treasures) in the Munchkin series, themed on Robert E. Howard's Conan universe with standard card backs and a yellow Munchkin-head d6. Key mechanics include: - *Birthrights* New card type (one active); "Noble" grants extra Comrade, "Barbarian" ignores item "Usable By/Not Usable By" restrictions. - *Races* Kushite, Zamoran, Cimmerian, Stygian (human-compatible in blends). - *Classes* Cleric, Thief, Warrior, Wizard (identical to fantasy Munchkin). - *Comrades* Hireling equivalents tied to classes/birthrights; carry items (even unusable ones), gender-specific, sacrificable for escape. - *Thematic elements* Conan-inspired cards with Howard quotes, monsters like Thoth-Amon's minions and Pict raiders. Munchkin Conan delivers the Munchkin parody treatment to Robert E. Howard's Conan saga in a 168-card core set comprising 101 Doors and 67 Treasures, using standard Munchkin card backs and a yellow d6 with dark red print. Players embody roles like Cimmerian Warriors or Stygian Wizards, wielding items such as the Sword of the Phoenix or Black Lotus poison, while battling Thoth-Amon's minions, Pict raiders, and monsters amid Howard quotes on cards. Introduces birthrights as a new mechanic akin to singular classes/races: "Noble" enables an extra Comrade, "Barbarian" bypasses item restrictions (no Super Munchkin/Half-Breed parallels). Races are Kushite, Zamoran, Cimmerian, Stygian (human in blends); classes mirror fantasy Munchkin's Cleric, Thief, Warrior, Wizard. Comrades function as thematic hirelings linked to classes/birthrights, providing benefits, carrying restricted items with gender relevance, and offering sacrificial escape. As part of the Munchkin series, it emphasizes chaotic, competitive play. ---

Expansions (28)