Middle East Combat
1993

Expansion of

Axis & Allies

Middle East Combat

2-5

players

360

min

12+

age

Categories

Economic
Expansion for Base-game
Modern Warfare
Wargame

Mechanics

Area Movement

Community Tags

Description

--- "Middle East Combat" is an Axis & Allies variant pitting Red Pact (USSR-Iraq) against Triad Nations (Iran, Turkey, Saudi-Egypt) in a battle for oil and neutral nations. Key mechanics include: - *Axis & Allies foundation* Uses basic A&A rules and pieces with regional adaptations. - *Faction alliances* Red Pact (USSR-Iraq) vs. Triad Nations (Iran, Turkey, Saudi-Egypt). - *Victory conditions* Hold 10 oil areas at turn's end, all enemy capitals, or 3 neutral/enemy capitals. - *Expanded rules* Neutral nation armies, civil insurrections, modern weapon technologies, USSR specials, balance adjustments, short scenarios, map clarifications, Q&A. - *Components* 23"x30" full-color map (regions, oil, factories, capitals), 5 unit placement cards, 10-page rulebook. Middle East Combat is a strategic wargame variant using Axis & Allies rules, depicting a titanic conflict between the Red Pact alliance of USSR and Iraq versus the Triad Nations of Iran, Turkey, and Saudi-Egypt for dominance over oil resources and key neutral nations. Players deploy units on a 23"x30" heavy-stock map highlighting regions, oil areas, factories, and capitals, supported by 5 unit placement cards. The 10-page rulebook introduces specialized mechanics like neutral nation armies, civil insurrections, modern weapon technologies, USSR-specific rules, game balance tweaks, short scenarios, map clarifications, and a Q&A section. Victory is achieved by controlling 10 oil areas by a full turn's end, capturing all enemy capitals, or securing 3 neutral or enemy capitals total. ---