Expansion of
Mansions of Madness: Second EditionMansions of Madness: Second Edition – Turn of a Page
1-5
players
14+
age
Categories
Mechanics
Community Tags
Description
"Turn of a Page" is a new digital scenario for Mansions of Madness: Second Edition, linking to Arkham Horror: The Card Game's The Drowned City campaign for artifact-driven defense of Arkham. Key mechanics include: - *Digital scenario play* Wholly digital experience requiring only the base game of Mansions of Madness: Second Edition. - *Narrative whispers* Players follow mysterious whispers leading to a forgotten library shelf, awakening investigators to eldritch calls. - *Artifact collection* Investigators claim powerful artifacts brought from R'lyeh expedition to combat rising doom in Arkham. - *Crossover storytelling* Ties into The Drowned City campaign, allowing play as linked investigator groups or standalone. - *App-hybrid integration* Builds on the hybrid app system, welcoming new and veteran players to immersive horror. Turn of a Page is a brand-new, wholly digital scenario for Mansions of Madness: Second Edition, introduced by designer Grace Holdinghaus, who returns to the game's roots after work on related titles like Journeys in Middle-earth. The narrative begins with haunting whispers disrupting sleep, guiding players to a long-forgotten library shelf, signaling a return to the Mansions of Madness world. Requiring only the base game, it serves as a narrative bridge to Arkham Horror: The Card Game's The Drowned City campaign, where investigators from an R'lyeh expedition carry potent artifacts. Players uncover this extended story, seizing the artifacts to safeguard Arkham from impending doom, with options to play interconnected groups or the scenario alone, forever altering the city.