Expansion of
Ticket to RideMadeira (fan expansion for Ticket to Ride)
2-4
players
60
min
8+
age
Categories
Mechanics
Community Tags
Description
--- This unofficial fan-made Ticket to Ride expansion introduces a special board, Chance cards for city bonuses and ticket completion aids, up to 9 end-game scoring bonuses, and new rules like card exchanges and early game-end calls for strategic advantage. Key mechanics include: - *Chance cards* Dealt and managed like tickets with keep/dispose rules; provide city visit values or facilities to complete tickets. - *End-game bonuses* Up to 9 additional scoring opportunities based on gameplay achievements. - *New rule options* Exchange all cards at start (keep new ones); discard 5/pick up 5 as a turn; earn double points; and various others for tactical flexibility. - *Early game termination* Call time when wagon stock hits 3 to prevent opponents from completing tickets. - *Component requirements* Uses train pieces and cards from US or Europe base games. This unofficial fan-made expansion for Ticket to Ride adheres to the base game's principles on a custom board with specialized cards and rules, requiring train pieces and cards from the US or Europe editions. Players compete to score the most points by claiming routes and outmaneuvering rivals. It introduces an extra set of Chance cards—some granting points for visiting specific cities, others providing facilities to fulfill tickets—dealt and selected under standard ticket keep/dispose protocols. Up to 9 end-game bonuses enhance final scoring. Innovative options expand gameplay: players can exchange all cards at the start while retaining new draws, discard 5 cards to draw 5 more as a full turn, claim double points, and employ additional unlisted variants. Strategically, players may invoke an early game end when only 3 wagons remain, blocking opponents' ticket completions for a decisive edge. Produced with Days of Wonder permission for non-commercial use, leveraging their symbols and graphics from 2004-2015. ---