Expansion of
CarcassonneLakelands (fan expansion for Carcassonne)
2-5
players
45
min
Categories
Mechanics
Community Tags
Description
**Lakes** introduce a new landscape element scored via majority control, akin to cities, with fish tiles doubling points and completed lakes multiplying scores. Key mechanics include: - *Majority scoring* Lakes award points to the player with the most tiles adjacent, mirroring city scoring rules. - *Fish tile bonus* Tiles featuring fish contribute double points (two points each) toward lake scoring. - *Completion multiplier* Fully enclosed lakes trigger double scoring for all points within them. This rule addition expands the game's landscape with lakes, evaluated identically to cities where majority ownership determines point allocation. Fish-adorned tiles enhance value by counting as two points each, amplifying strategic tile placement. Upon lake completion—fully surrounded by matching tiles—total points from that lake are doubled, incentivizing players to pursue control and closure for maximized rewards while integrating seamlessly with existing terrain scoring dynamics.