Expansion of
CATANKirche, Glaube & Reformation (fan expansion for Catan: Cities and Knights)
3-6
players
240
min
Categories
Mechanics
Community Tags
Description
--- "Kerche, Glaube & Reformation" is an unofficial Catan: Cities & Knights fan expansion adding Religion and Magic systems with commodities, events, and disruptions for tactical depth. Key mechanics include: - *Religion system* Inquisitor token, Development Calendars, Progress cards, Bread (Grain-like commodity) and Beer (Grain/Diocese-produced) for Beer Festivals that temporarily hinder opponents' structures and lower Victory Points. - *Magic system* Wizard token, Magic Development Calendars, Progress cards, and Magic commodities produced on Brick/Citadel intersections. - *Custom event die* 12-sided (6 Barbarian ships, 6 wild City Gates) for combined play; 8/10-sided separately (balanced ships/gates). - *Integration* Third edition combines with "Hexen, Zauberer & Drachen," increasing tactical complexity and game length. Kerche, Glaube & Reformation, the third edition of an unofficial fan expansion for Catan: Cities & Knights, incorporates Hexen, Zauberer & Drachen to introduce Religion and Magic mechanics. Key additions include the Inquisitor token, Religion Development Calendars, Religion Progress card set, Bread commodity cards (analogous to Grain as Coin is to Ore), and Beer commodity cards produced exclusively on Grain intersections with a Diocese building. Beer enables Beer Festivals that disrupt an opponent's Road, Ship, Settlement, or City, potentially reducing their Victory Point total temporarily. The Magic system features a Wizard token, Magic Development Calendars, Magic Progress cards, and Magic commodities gathered on Brick intersections with a Citadel. Play requires a custom 12-sided event die (6 Barbarian ships, 6 wild City Gates choosable by the roller) for the combined version, or 8/10-sided dice separately (4/4 or 5/5 ships/gates). These elements enhance tactical complexity and extend game length within the Catan series. ---