Expansion of
Axis & AlliesHonor and Infamy: Commanders (Axis and Allies Variant)
2-6
players
12+
age
Categories
Mechanics
Community Tags
Description
--- **Honor and Infamy: Commanders** is an expansion adding military commanders with 50+ skills to seven Axis & Allies-style games, enabling new strategies and alternate historical matchups. (24 words) Key mechanics include: - *Commander skills* Over 50 abilities like Rally the Troops, Entrenched Defense, Massed Armor, Long Lance Torpedo, and Fire Bombing Attack for tactical advantages. - *Customizable commanders* Players create or use historical figures like Rommel, Patton, Yamamoto for Axis, Allies, and major powers. - *New rules* Optional Shore Bombardment, Strategic Bombardment, Fronts and Theaters of War, Commander-in-Chief abilities. - *Dossier integration* Allied and Axis books detail commanders; compatible with other expansions and A&A systems. - *Resource components* 24-page rule book, skills book, dossiers, 20 cardboard commanders, stands, and markers. Honor and Infamy: Commanders is a dedicated expansion designed by veteran players to enhance seven specific Axis & Allies games (Axis & Allies, Europe, Pacific, D-Day, Attack!, Attack! Expansion, World in War) by introducing field military commanders, over 50 unique skills, and new rules like customizable commanders, fronts/theaters of war, shore/strategic bombardment, and Commander-in-Chief options. It enables alternate historical scenarios, such as Rommel vs. Patton in Southeast Asia, adding personality, strategic depth, and replayability without relying on house rules. Fully compatible with other expansions, it revitalizes gameplay through components including a 24-page rule book, Allied/Axis dossier books, 20-page skills book, 20 cardboard commander counters for major powers, 15 game stands, and 40 markers. ---