Expansion of
HiveHive Colony (fan expansion for Hive)
2
players
9+
age
Categories
Community Tags
Description
--- "Hive Colony" is a set of unofficial expansions for the Hive game, enhancing strategy with new pieces and modes. Key mechanics include: - *Hive: Venom* Reversible pieces with new creatures; flipping costs a tempo, offering strategic depth without overpowering originals. - *Hive: Swarm* Random hand draw mode playable with any Hive version; players can place opponents' pieces, adding adaptability. - *Hive: Predators* Powerful removal pieces; alternative win by eliminating opponent's Queen Bee, enabling comebacks. - *Hive: Guardians* Flying pieces dominating the top layer; victory requires full surround including top; neutralizes other expansions. - *Hive: Honeycombo* Shared piece allowing turn skip for double move next turn, enabling combos like unpinning or double surrounds. Hive Colony, designed by Stephen Taylor with permission from John Yianni, compiles unofficial expansions for Hive—Original, Venom, Swarm, Predators, Guardians, and Honeycombo—expanding tactical options. Venom introduces double-sided pieces requiring tempo-cost flips for new abilities complementing originals. Swarm injects randomness via dealt hands, compatible with expansions and allowing opponent piece placement. Predators add lethal moves for permanent removals and a Queen-killing victory path for dynamic reversals. Guardians enforce top-layer coverage for wins and counter other pieces. Honeycombo's shared tile sacrifices a turn for dual actions next, unlocking maneuvers against restrictions like Pillbug. Print-and-play rules and stickers provided in attachments. ---